wecome to my elevator calling system
project name: elevator calling system
project role: leader and main developer
project technique: vs 2005 ,c/c++,MFC
project introduction: now there are 5 elevators ,but many people want to use it .how to distribute the elevators is very important for the customers who don't want to wait for long time .
project core code:
#pragma once
class CmyEleveatotView : public CView
{
protected: // create from serialization only
CmyEleveatotView();
DECLARE_DYNCREATE(CmyEleveatotView)
// Attributes
public:
CmyEleveatotDoc* GetDocument() const;
// Operations
public:
// Overrides
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
// Implementation
public:
virtual ~CmyEleveatotView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
public:
CButton m_Elevator1Butt[21];
//第一个电梯内部的按钮
CButton m_Elevator2Butt[21];
//第二个电梯内部的按钮
CButton m_Elevator3Butt[21];
//第三个电梯内部的按钮
CButton m_Elevator4Butt[21];
//第四个电梯内部的按钮
CButton m_Elevator5Butt[21];
//第五个电梯内部的按钮
CButton m_LayorButtUP[20];
//楼层上的方向向上的按钮
CButton m_LayorButtDOWN[21];
//楼层上的方向向下的按钮
CDC *m_ClientDC;
bool m_bStart;
// Generated message map functions
protected:
DECLARE_MESSAGE_MAP()
public:
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
void OnLayorButtUPDown(UINT nID);
void OnLayorButtDOWNDown(UINT nID);
void OnElevator1Down(UINT nID);
void OnElevator2Down(UINT nID);
void OnElevator3Down(UINT nID);
void OnElevator4Down(UINT nID);
void OnElevator5Down(UINT nID);
///////
public:
afx_msg void OnFileGh();
public:
afx_msg void OnClose();
};